getSoundControllerResult: Difference between revisions

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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|1.64|Game version=
|1.64


|gr1= Sounds |GROUP1=
|gr1= Sounds


| Returns the calculated value of [[simple expression]] defined in config. Config could be any config entry, even [[missionConfigFile | mission config]] entry. It is more important that the vehicle is a transport and not any object. If the expression contains sound controllers, the controller values will be taken from the given vehicle. |DESCRIPTION=
| Returns the calculated value of [[simple expression]] defined in config. Config could be any config entry, even [[missionConfigFile | mission config]] entry. It is more important that the vehicle is a transport and not any object. If the expression contains sound controllers, the controller values will be taken from the given vehicle.




| vehicle '''getSoundControllerResult''' config |SYNTAX=
| vehicle '''getSoundControllerResult''' config
|p1 = vehicle: [[Object]] - transport vehicle|PARAMETER1=
|p1 = vehicle: [[Object]] - transport vehicle
|p2 = config: [[Config]] - path to config entry containing the expression|PARAMETER2=
|p2 = config: [[Config]] - path to config entry containing the expression
| [[Number]] |RETURNVALUE=
| [[Number]]
|x1= <code>_result = ([[vehicle]] [[player]]) [[getSoundControllerResult]] ([[configFile]] [[gtgt|>>]] "cfgVehicles" [[gtgt|>>]] [[typeOf]] ([[vehicle]] [[player]]) [[gtgt|>>]] "sounds" [[gtgt|>>]] "idle_ext" [[gtgt|>>]] "volume");</code>|example1=
|x1= <code>_result = ([[vehicle]] [[player]]) [[getSoundControllerResult]] ([[configFile]] [[gtgt|>>]] "cfgVehicles" [[gtgt|>>]] [[typeOf]] ([[vehicle]] [[player]]) [[gtgt|>>]] "sounds" [[gtgt|>>]] "idle_ext" [[gtgt|>>]] "volume");</code>


|x2= <code>//-- mission config entry to reverse rain strength: <tt>myExpression = "rain factor [1,0]";</tt>  
|x2= <code>//-- mission config entry to reverse rain strength: <tt>myExpression = "rain factor [1,0]";</tt>  
_result = "PaperCar" [[createVehicleLocal]] [[position]] [[player]] [[getSoundControllerResult]] ([[missionConfigFile]] >> "myExpression");</code>|example2=
_result = "PaperCar" [[createVehicleLocal]] [[position]] [[player]] [[getSoundControllerResult]] ([[missionConfigFile]] >> "myExpression");</code>




| [[Arma 3 Sound]], [[getSoundController]], [[getEnvSoundController]], [[getAllEnvSoundControllers]], [[getAllSoundControllers]], [[getCustomSoundController]], [[setCustomSoundController]], [[getCustomSoundControllerCount]]   |SEEALSO=
| [[Arma 3 Sound]], [[getSoundController]], [[getEnvSoundController]], [[getAllEnvSoundControllers]], [[getAllSoundControllers]], [[getCustomSoundController]], [[setCustomSoundController]], [[getCustomSoundControllerCount]]
}}
}}



Revision as of 01:40, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns the calculated value of simple expression defined in config. Config could be any config entry, even mission config entry. It is more important that the vehicle is a transport and not any object. If the expression contains sound controllers, the controller values will be taken from the given vehicle.
Groups:
Sounds

Syntax

Syntax:
vehicle getSoundControllerResult config
Parameters:
vehicle: Object - transport vehicle
config: Config - path to config entry containing the expression
Return Value:
Number

Examples

Example 1:
_result = (vehicle player) getSoundControllerResult (configFile >> "cfgVehicles" >> typeOf (vehicle player) >> "sounds" >> "idle_ext" >> "volume");
Example 2:
//-- mission config entry to reverse rain strength: myExpression = "rain factor [1,0]"; _result = "PaperCar" createVehicleLocal position player getSoundControllerResult (missionConfigFile >> "myExpression");

Additional Information

See also:
Arma 3 SoundgetSoundControllergetEnvSoundControllergetAllEnvSoundControllersgetAllSoundControllersgetCustomSoundControllersetCustomSoundControllergetCustomSoundControllerCount

Notes

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Notes

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