globalChat: Difference between revisions

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<dt class="note">[[User:Ceeeb|Ceeeb]]
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In '''OFP 1.96''', this command can be used by a [[Game_Logic]] unit, which will result in the text being displayed on screen without any  indication of the side of radio source, or quotation marks. For example : ''gamelogic1 globalchat "hello world"'' will create the text ''hello world'' in the radio log.
In '''OFP 1.96''', this command can be used by a [[Game_Logic]] unit, which will result in the text being displayed on screen without any  indication of the side of radio source, or quotation marks. For example : ''gamelogic1 globalchat "hello world"'' will create the text ''hello world'' in the radio log.

Revision as of 02:32, 30 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Radio and Chat

Syntax

Syntax:
Syntax needed
Parameters:
unitName: Object - unit transmitting message
chatText: String - message to transmit
Return Value:
Return value needed

Examples

Example 1:
_soldierOne globalChat "Show this text";
Example 2:
xChat.jpg
driver vehicle player sideChat "sideChat";
driver vehicle player globalChat "globalChat";
driver vehicle player groupChat "groupChat";
vehicle player vehicleChat "vehicleChat";
driver vehicle player commandChat "commandChat";
driver vehicle player customChat [1, "customChat"];
systemChat "systemChat";

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Ceeeb
In OFP 1.96, this command can be used by a Game_Logic unit, which will result in the text being displayed on screen without any indication of the side of radio source, or quotation marks. For example : gamelogic1 globalchat "hello world" will create the text hello world in the radio log.