intersect: Difference between revisions

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| |= See also
| [[terrainIntersect]], [[terrainIntersectASL]], [[lineIntersects]], [[lineIntersectsWith]], [[lineIntersectsObjs]] |= See also


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Revision as of 08:13, 27 March 2014

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Find named selections in object which is in specified lod intersected by given section of a line. Return value is in the form of [selection, number]. Multiple returned arrays are nested within a single array, and no intersection will return an empty array. "LodName" is one of: "FIRE", "VIEW", "GEOM", "IFIRE"
Groups:
Uncategorised

Syntax

Syntax:
Array = [object, lodName] intersect [begin, end]
Parameters:
[object, lodName]: Array
object: Object
lodName: String
[begin, end]: Array
begin: Array - format Position3D
end: Array - format Position3D
Return Value:
Array

Examples

Example 1:
[_tank, "VIEW"] intersect [[1500, 1500, 2], [1550, 1500, 2]]

Additional Information

See also:
terrainIntersectterrainIntersectASLlineIntersectslineIntersectsWithlineIntersectsObjs

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on Jul 25, 2007 - 08:37
ManDay
The most common LOD is "FIRE", which identifies the most detailled hitbox used for ammunition.

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