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|x2= <code>[_unitOne, _unitTwo] [[join]] ([[group]] [[player]]);</code>
|x2= <code>[_unitOne, _unitTwo] [[join]] ([[group]] [[player]]);</code>


|seealso= [[joinAs]] [[joinAsSilent]] [[joinSilent]] [[group]] [[leader]]
|seealso= [[joinAs]] [[joinAsSilent]] [[joinSilent]] [[group]] [[leader]] [[doFollow]]
}}
}}

Revision as of 14:15, 17 February 2022

Hover & click on the images for description

Description

Description:
Maximum number of
units per group
Operation Flashpoint 12
Armed Assault 144
Arma 2 ?
Arma 3 3000+

Join all units in the array to given group.

To have a group member leave a group, join him with the grpNull group (e.g. [guy1] join grpNull), but beware, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control.
Groups:
Groups

Syntax

Syntax:
unitArray join group
Parameters:
unitArray: Array - units to join group
group: Group or Object
Return Value:
Nothing

Examples

Example 1:
[_unitOne, _unitTwo] join player;
Example 2:
[_unitOne, _unitTwo] join (group player);

Additional Information

See also:
joinAs joinAsSilent joinSilent group leader doFollow

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note