join: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>")
Line 51: Line 51:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[_unitOne, _unitTwo] [[join]] [[player]];</code>
|x1= <code>[_unitOne, _unitTwo] join [[player]];</code>
|x2= <code>[_unitOne, _unitTwo] [[join]] ([[group]] [[player]]);</code>
|x2= <code>[_unitOne, _unitTwo] join ([[group]] [[player]]);</code>


|seealso= [[joinAs]] [[joinAsSilent]] [[joinSilent]] [[group]] [[leader]] [[doFollow]]
|seealso= [[joinAs]] [[joinAsSilent]] [[joinSilent]] [[group]] [[leader]] [[doFollow]]
}}
}}

Revision as of 12:10, 12 May 2022

Hover & click on the images for description

Description

Description:
Maximum number of
units per group
Operation Flashpoint 12
Armed Assault 144
Arma 2 ?
Arma 3 3000+

Join all units in the array to given group.

To have a group member leave a group, join him with the grpNull group (e.g. [guy1] join grpNull), but beware, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control.
Groups:
Groups

Syntax

Syntax:
unitArray join group
Parameters:
unitArray: Array - units to join group
group: Group or Object
Return Value:
Nothing

Examples

Example 1:
[_unitOne, _unitTwo] join player;
Example 2:
[_unitOne, _unitTwo] join (group player);

Additional Information

See also:
joinAs joinAsSilent joinSilent group leader doFollow

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note