join: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
m (Add max group limit)
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{{!}}-
{{!}}-
{{!}} {{arma3}} {{!}}{{!}} 3000+
{{!}} {{arma3}} {{!}}{{!}} 3000+
{{!}}-
{{!}} {{arma3}} v2.10 {{!}}{{!}} 10000
{{!}}}
{{!}}}
Join all units in the array to given group.  
Join all units in the array to given group.  
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|x1= <sqf>[_unitOne, _unitTwo] join player;</sqf>
|x1= <sqf>[_unitOne, _unitTwo] join player;</sqf>
|x2= <sqf>[_unitOne, _unitTwo] join (group player);</sqf>
|x2= <sqf>[_unitOne, _unitTwo] join (group player);</sqf>


|seealso= [[joinAs]] [[joinAsSilent]] [[joinSilent]] [[group]] [[leader]] [[doFollow]]
|seealso= [[joinAs]] [[joinAsSilent]] [[joinSilent]] [[group]] [[leader]] [[doFollow]]
}}
}}

Revision as of 21:08, 5 September 2022

Hover & click on the images for description

Description

Description:
Maximum number of
units per group
Operation Flashpoint 12
Armed Assault 144
Arma 2 ?
Arma 3 3000+
Arma 3 v2.10 10000

Join all units in the array to given group.

To have a group member leave a group, join him with the grpNull group (e.g. [guy1] join grpNull), but beware, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control.
Groups:
Groups

Syntax

Syntax:
unitArray join group
Parameters:
unitArray: Array - units to join group
group: Group or Object
Return Value:
Nothing

Examples

Example 1:
[_unitOne, _unitTwo] join player;
Example 2:
[_unitOne, _unitTwo] join (group player);

Additional Information

See also:
joinAs joinAsSilent joinSilent group leader doFollow

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note