serverCommandExecutable: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl>" to " ")
m (Text replacement - "{{Command " to "{{RV|type=command ")
Line 1: Line 1:
{{Command
{{RV|type=command


| arma3
| arma3

Revision as of 22:20, 23 January 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Parameters:
command: String - see Multiplayer Server Commands for all available commands
Return Value:
Return value needed

Examples

Example 1:
_canKick = serverCommandAvailable "#kick";
Example 2:
Add button to the main map to lock server, which could only be activated by admin: with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0,0,0.5,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetText "LOCK SERVER"; ctrl ctrlAddEventHandler ["ButtonDown", { if (serverCommandExecutable "#lock") then { serverCommand "#lock"; } else { hint "You need to be logged in as admin to do this"; }; }]; };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note