serverCommandExecutable: Difference between revisions

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| Returns [[true]] if the [[serverCommand]] can be performed on the machine and in this exact environment, otherwise [[false]]. serverCommand can be executed only from [[User Interface Event Handlers]], and this command also checks if that's the case.
| Returns [[true]] if the [[serverCommand]] can be performed on the machine and in this exact environment, otherwise [[false]]. serverCommand can be executed only from [[User Interface Event Handlers]], and this command also checks if that's the case.


| [[serverCommandExecutable]] command
|s1=  [[serverCommandExecutable]] command


|p1=  command: [[String]] - see [[Multiplayer_Server_Commands#Commands|Multiplayer Server Commands]] for all available commands
|p1=  command: [[String]] - see [[Multiplayer_Server_Commands#Commands|Multiplayer Server Commands]] for all available commands

Revision as of 00:23, 13 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Multiplayer

Syntax

Syntax:
serverCommandExecutable command
Parameters:
command: String - see Multiplayer Server Commands for all available commands
Return Value:
Boolean

Examples

Example 1:
_canKick = serverCommandAvailable "#kick";
Example 2:
Add button to the main map to lock server, which could only be activated by admin: with uiNamespace do { ctrl = findDisplay 12 ctrlCreate ["RscButton", -1]; ctrl ctrlSetPosition [0,0,0.5,0.1]; ctrl ctrlCommit 0; ctrl ctrlSetText "LOCK SERVER"; ctrl ctrlAddEventHandler ["ButtonDown", { if (serverCommandExecutable "#lock") then { serverCommand "#lock"; } else { hint "You need to be logged in as admin to do this"; }; }]; };

Additional Information

See also:
serverCommandserverCommandAvailableMultiplayer Server Commands

Notes

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