setPylonsPriority: Difference between revisions

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| Overrides default pylons priorities |= Description
| Overrides default pylons priorities |DESCRIPTION=
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| vehicle '''setPylonsPriority''' [priority pylon1, priority pylon2, ...] |= Syntax
| vehicle '''setPylonsPriority''' [priority pylon1, priority pylon2, ...] |SYNTAX=


|p1= vehicle: [[Object]] |= Parameter 1
|p1= vehicle: [[Object]] |PARAMETER1=


|p2= [priority pylon 1, priority pylon 2,..., priority pylon n] : [[Array]] |= Parameter 2
|p2= [priority pylon 1, priority pylon 2,..., priority pylon n] : [[Array]] |PARAMETER2=


| [[Nothing]] |= Return Value
| [[Nothing]] |RETURNVALUE=


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|x1= <code>([[vehicle]] [[player]]) [[setPylonsPriority]] [0,1,2,3,4,5,5,4,3,2,1,0];</code>|= Example 1
|x1= <code>([[vehicle]] [[player]]) [[setPylonsPriority]] [0,1,2,3,4,5,5,4,3,2,1,0];</code>|EXAMPLE1=
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| [[Arma 3 Vehicle Loadouts]],[[getCompatiblePylonMagazines]],[[getPylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonLoadOut]] |= See Also
| [[Arma 3 Vehicle Loadouts]],[[getCompatiblePylonMagazines]],[[getPylonMagazines]],[[setAmmoOnPylon]],[[ammoOnPylon]],[[animatePylon]],[[animateBay]],[[setPylonLoadOut]] |SEEALSO=


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Revision as of 15:48, 7 April 2019

Hover & click on the images for description

Description

Description:
Overrides default pylons priorities
Groups:
Uncategorised

Syntax

Syntax:
vehicle setPylonsPriority [priority pylon1, priority pylon2, ...]
Parameters:
vehicle: Object
[priority pylon 1, priority pylon 2,..., priority pylon n] : Array
Return Value:
Nothing

Examples

Example 1:
(vehicle player) setPylonsPriority [0,1,2,3,4,5,5,4,3,2,1,0];

Additional Information

See also:
Arma 3 Vehicle LoadoutsgetCompatiblePylonMagazinesgetPylonMagazinessetAmmoOnPylonammoOnPylonanimatePylonanimateBaysetPylonLoadOut

Notes

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Only post proven facts here! Add Note


Notes

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