unitsBelowHeight: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
m (Text replacement - "PositionATL" to "PositionATL")
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|p1= units: [[Array]] of [[Object]]s
|p1= units: [[Array]] of [[Object]]s


|p2= height: [[Number]] - height above terrain level ([[PositionATL]])
|p2= height: [[Number]] - height above terrain level ([[Position#PositionATL|PositionATL]])


|r1= [[Array]] of [[Object]]s
|r1= [[Array]] of [[Object]]s
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|p21= group: [[Group]] - AI group
|p21= group: [[Group]] - AI group


|p22= height: [[Number]] - height above terrain level ([[PositionATL]])
|p22= height: [[Number]] - height above terrain level ([[Position#PositionATL|PositionATL]])


|r2= [[Array]] of [[Object]]s
|r2= [[Array]] of [[Object]]s

Revision as of 17:46, 5 January 2022

Hover & click on the images for description

Description

Description:
Returns units in group/array below given Above Terrain Level (ATL) height.
unit's ATL height can be found with _height = (getPosATL _unit) select 2;
Groups:
Object DetectionPositions

Syntax

Syntax:
units unitsBelowHeight height
Parameters:
units: Array of Objects
height: Number - height above terrain level (PositionATL)
Return Value:
Array of Objects

Alternative Syntax

Syntax:
group unitsBelowHeight height
Parameters:
group: Group - AI group
height: Number - height above terrain level (PositionATL)
Return Value:
Array of Objects

Examples

Example 1:
_allOnGroudUnits = group player unitsBelowHeight 10;
Example 2:
_units = allUnits unitsBelowHeight 30;

Additional Information

See also:
allUnitsgetPosATLgroup

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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