unitsBelowHeight: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
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|r2= [[Array]] of [[Object]]s
|r2= [[Array]] of [[Object]]s


|x1= <code>_allOnGroudUnits = [[group]] [[player]] [[unitsBelowHeight]] 10;</code>
|x1= <code>_allOnGroudUnits = group [[player]] [[unitsBelowHeight]] 10;</code>


|x2= <code>_units = [[allUnits]] [[unitsBelowHeight]] 30;</code>
|x2= <code>_units = allUnits [[unitsBelowHeight]] 30;</code>


|seealso= [[allUnits]] [[getPosATL]] [[group]]
|seealso= [[allUnits]] [[getPosATL]] [[group]]
}}
}}

Revision as of 12:17, 12 May 2022

Hover & click on the images for description

Description

Description:
Returns units in group/array below given Above Terrain Level (ATL) height.
unit's ATL height can be found with _height = (getPosATL _unit) select 2;
Groups:
Object DetectionPositions

Syntax

Syntax:
units unitsBelowHeight height
Parameters:
units: Array of Objects
height: Number - height above terrain level (PositionATL)
Return Value:
Array of Objects

Alternative Syntax

Syntax:
group unitsBelowHeight height
Parameters:
group: Group - AI group
height: Number - height above terrain level (PositionATL)
Return Value:
Array of Objects

Examples

Example 1:
_allOnGroudUnits = group player unitsBelowHeight 10;
Example 2:
_units = allUnits unitsBelowHeight 30;

Additional Information

See also:
allUnits getPosATL group

Notes

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