vectorDir: Difference between revisions

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| Return object's direction vector in world [[Position]] coordinates ([x, z, y]).  
| Return object's direction vector in world [[Position]] coordinates (<tt>[x, z, y]</tt>).  
 
* A unit facing North would return <tt>[0,1,0]</tt>
A unit facing North would return [0,1,0]
* A unit facing East would return <tt>[1,0,0]</tt>
A unit facing East would return [1,0,0]
* A unit facing South would return <tt>[0,-1,0]</tt>
A unit facing South would return [0,-1,0]
* A unit facing West would return <tt>[-1,0,0]</tt> |= Description
A unit facing West would return [-1,0,0]
 
|= Description
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| [[Array]] - format [[Position]] |= Return value
| [[Array]] - format [[Position]] |= Return value
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|x1= |= Example 1
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|[[setVectorUp]], [[setVectorDir]], [[vectorUp]], [[setVectorDirAndUp]]   |= See also
| [[setVectorUp]], [[setVectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |= See also


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Revision as of 17:37, 21 April 2014

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Return object's direction vector in world Position coordinates ([x, z, y]).
  • A unit facing North would return [0,1,0]
  • A unit facing East would return [1,0,0]
  • A unit facing South would return [0,-1,0]
  • A unit facing West would return [-1,0,0]
Groups:
Uncategorised

Syntax

Syntax:
Array = vectorDir objectName
Parameters:
objectName: Object
Return Value:
Array - format Position

Examples

Examples:
Example needed

Additional Information

See also:
setVectorUpsetVectorDirvectorUpsetVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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