vectorFromTo: Difference between revisions

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(Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |1.24|= Game version ________________...")
 
(Algorithm)
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<dd class="notedate">Posted on 19 Jul, 2014
<dt class="note">'''[[User:ffur2007slx2_5| ffur2007slx2_5]]'''<dd class="note">
(ArmA3 1.26) Algorithm:
<code>
Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2];
Result = [(x1 – x2)/([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)),
          (y1 – y2)/([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)),
          (z1 – z2)/([[sqrt]] ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2))];
</code>
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Revision as of 16:01, 19 July 2014

Hover & click on the images for description

Description

Description:
Unit vector, equal to direction from vector1 to vector2. In other words this command produces vectorNormalized between given 2 points.
Groups:
Uncategorised

Syntax

Syntax:
vector1 vectorFromTo vector2
Parameters:
vector1: Array
vector2: Array
Return Value:
Array

Examples

Example 1:
[1,2,3] vectorFromTo [4,5,6]; //[0.57735,0.57735,0.57735] //is the same as vectorNormalized ([1,2,3] vectorDiff [4,5,6]); //[0.57735,0.57735,0.57735]

Additional Information

See also:
vectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMagnitudeSqrvectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorNormalized

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 19 Jul, 2014
ffur2007slx2_5
(ArmA3 1.26) Algorithm: Vector1 = [x1,y1,z1]; Vector2 = [x2,y2,z2]; Result = [(x1 – x2)/(sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), (y1 – y2)/(sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2)), (z1 – z2)/(sqrt ((x1 – x2) ^ 2 + (y1 – y2) ^ 2 + (z1 – z2) ^ 2))];

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