vectorMagnitudeSqr: Difference between revisions

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(example)
(Algorithm & note)
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<dd class="notedate">Posted on 28 Jun, 2014
<dt class="note">'''[[User:ffur2007slx2_5| ffur2007slx2_5]]'''<dd class="note">
(ArmA3 1.22)Algorithm:
<code>
Vector = [x,y,z];
Result = (x ^ 2) + (y ^ 2) + (z ^ 2)
</code>
It is recommended to use [[vectorMagnitudeSqr]] instead of [[BIS_fnc_magnitudeSqr]].
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Revision as of 09:16, 28 June 2014

Hover & click on the images for description

Description

Description:
Squared magnitude of a 3D vector.
Groups:
Uncategorised

Syntax

Syntax:
vectorMagnitudeSqr vector
Parameters:
vector: Array
Return Value:
Number

Examples

Example 1:
_sizeSqr = vectorMagnitudeSqr [0,3,4]; //25

Additional Information

See also:
vectorAddvectorDiffvectorCrossProductvectorDotProductvectorCosvectorMagnitudevectorMultiplyvectorDistancevectorDistanceSqrvectorDirvectorUpsetVectorDirsetVectorUpsetVectorDirAndUp

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 28 Jun, 2014
ffur2007slx2_5
(ArmA3 1.22)Algorithm: Vector = [x,y,z]; Result = (x ^ 2) + (y ^ 2) + (z ^ 2) It is recommended to use vectorMagnitudeSqr instead of BIS_fnc_magnitudeSqr.

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