From Bohemia Interactive Community
					 
					
					
					
					
Hover & click on the images for description
 
Description
- Description:
 
- Exports unit's loadout as a String, also  copies it to clipboard.
 
- Execution:
 
- call
 - Groups:
 
- Inventory
 
Syntax
- Syntax:
 
- [unit, type, includeIdentity] call BIS_fnc_exportInventory
 - Parameters:
 
- unit: Object - (Optional, default player) unit whose loadout should be saved
 
- type: String - (Optional, default "script") export type, can be:
- "script"- scripting commands, target is referred to as _unit
 
- "init" - scripting commands, target is referred to as this
 
- "config" - config attributes
 
 
- includeIdentity: Boolean - (Optional, default true) true to also export face, voice and insignia (applicable to "script" and "init" only)
 - Return Value:
 
- String - SQF code or Config text when "config" option is chosen
 
Examples
- Example 1:
 
Additional Information
- See also:
 
- BIS_fnc_loadInventory BIS_fnc_deleteInventory BIS_fnc_saveInventory getUnitLoadout
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
Add Note