BIS fnc exportInventory: Difference between revisions
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|p1= unit (Optional): [[Object]] - Unit whose loadout should be saved. Default: [[player]]|PARAMETER1= | |p1= unit (Optional): [[Object]] - Unit whose loadout should be saved. Default: [[player]]|PARAMETER1= | ||
|p2= type (Optional): [[String]] - Export type, can be: | |p2= type (Optional): [[String]] - Export type, can be: | ||
* | * "script"- scripting commands, target is referred to as {{Inline code|_unit}} | ||
* | * "init" - scripting commands, target is referred to as {{Inline code|this}} | ||
* | * "config" - config attributes | ||
Default: "script"|PARAMETER2= | Default: "script"|PARAMETER2= | ||
|p3= includeIdentity (Optional): [[Boolean]] - [[true]] to also export face, voice and insignia (applicable to "script" and "init" only). Default: [[true]]|PARAMETER3= | |p3= includeIdentity (Optional): [[Boolean]] - [[true]] to also export face, voice and insignia (applicable to "script" and "init" only). Default: [[true]]|PARAMETER3= |
Revision as of 23:05, 9 June 2019
Description
- Description:
- Exports unit's loadout as a String, also copies it to clipboard.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [unit, type, includeIdentity] call BIS_fnc_exportInventory
- Parameters:
- unit (Optional): Object - Unit whose loadout should be saved. Default: player
- type (Optional): String - Export type, can be:
- "script"- scripting commands, target is referred to as
_unit
- "init" - scripting commands, target is referred to as
this
- "config" - config attributes
- "script"- scripting commands, target is referred to as
- includeIdentity (Optional): Boolean - true to also export face, voice and insignia (applicable to "script" and "init" only). Default: true
- Return Value:
- String - SQF code or Config text when "config" option is chosen
Examples
- Example 1:
[player, "init", true] call BIS_fnc_exportInventory;
Additional Information
Notes
-
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