BIS fnc friendlySides: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
||
Line 3: | Line 3: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|1.00|= Game version | |1.00|= Game version |
Revision as of 21:34, 30 August 2019
Description
- Description:
- Returns sides allied to the given side / object.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- toCheck call BIS_fnc_sortAlphabetically
- Parameters:
- toCheck - Side or Object: Side or object whose friendly sides should be returned
- Return Value:
- Array of Sides
Examples
- Example 1:
player call BIS_fnc_friendlySides; // can return [FRIENDLY,WEST,GUER,CIV]
Additional Information
- See also:
- CfgVehicles config side valueSideplayerSidewesteastresistanceciviliansideLogicsideFriendlysideEnemysideUnknownsideEmptysideAmbientLifeSide relationsBIS_fnc_sideIDBIS_fnc_objectSide
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note