turretUnit: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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| [[Object]] | | [[Object]] | ||
|x1= <code>_vehicle [[turretUnit]] _thisTurret;</code> | |x1= <code>_vehicle [[turretUnit]] _thisTurret;</code> | ||
|x2= <code>[[vehicle]] [[player]] [[turretUnit]] [0];</code> | |x2= <code>[[vehicle]] [[player]] [[turretUnit]] [0];</code> | ||
| [[unitTurret]], [[driver]], [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]], [[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]] | | [[unitTurret]], [[driver]], [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]], [[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]] |
Revision as of 18:08, 18 January 2021
Description
- Description:
- Returns the unit in the vehicle turret. Driver turret [-1] is supported since Arma 3 v1.57.135045. To find turret path of known unit see unitTurret
- Groups:
- Turrets
Syntax
- Syntax:
- vehicle turretUnit turretpath
- Parameters:
- vehicle: Object
- turretpath: Array
- Return Value:
- Object
Examples
- Example 1:
_vehicle turretUnit _thisTurret;
- Example 2:
vehicle player turretUnit [0];
Additional Information
- See also:
- unitTurretdrivergunnercommandereffectiveCommandercurrentPilotmoveInTurretassignAsTurretassignedVehicleRolelockedTurretisTurnedOut
Notes
-
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