BIS fnc exportInventory: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
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|x1= <code><nowiki>[</nowiki>[[player]], "init", [[true]]] [[call]] [[BIS_fnc_exportInventory]];</code> | |x1= <code><nowiki>[</nowiki>[[player]], "init", [[true]]] [[call]] [[BIS_fnc_exportInventory]];</code> | ||
| [[BIS_fnc_loadInventory]], [[BIS_fnc_deleteInventory]], [[BIS_fnc_saveInventory]], [[getUnitLoadout]] | |seealso= [[BIS_fnc_loadInventory]], [[BIS_fnc_deleteInventory]], [[BIS_fnc_saveInventory]], [[getUnitLoadout]] | ||
}} | }} |
Revision as of 00:26, 17 February 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Inventory
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unit (Optional): Object - Unit whose loadout should be saved. Default: player
- type (Optional): String - Export type, can be:
- "script"- scripting commands, target is referred to as
_unit
- "init" - scripting commands, target is referred to as
this
- "config" - config attributes
- "script"- scripting commands, target is referred to as
- includeIdentity (Optional): Boolean - true to also export face, voice and insignia (applicable to "script" and "init" only). Default: true
- Return Value:
- Return value needed
Examples
- Example 1:
[player, "init", true] call BIS_fnc_exportInventory;
Additional Information
Notes
-
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