nearestLocationWithDubbing: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "|r1=$1 |x1=") |
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|p1= position: [[Object]] or [[Array]] in format [[PositionAGL]] or [[Position2D]] | |p1= position: [[Object]] or [[Array]] in format [[PositionAGL]] or [[Position2D]] | ||
| [[Location]] | |r1= [[Location]] | ||
|x1= <code>_location = [[nearestLocationWithDubbing]] [[player]];</code> | |x1= <code>_location = [[nearestLocationWithDubbing]] [[player]];</code> |
Revision as of 13:42, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Locations
Syntax
- Syntax:
- Syntax needed
- Parameters:
- position: Object or Array in format PositionAGL or Position2D
- Return Value:
- Location
Examples
- Example 1:
_location = nearestLocationWithDubbing player;
- Example 2:
_location = nearestLocationWithDubbing getMarkerPos "myMarker";
Additional Information
- See also:
- findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearSuppliesnearObjectsReadynearRoads
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note