nearestLocationWithDubbing: Difference between revisions

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m (Text replacement - " \| arma2 \| *([0-9]\.[0-9]{2}) * " to " | arma2 |$1 |game2= arma2oa |version2= 1.50 |game3= tkoh |version3= 1.00 |game4= arma3 |version4= 0.50 ")
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "|r1=$1 |x1=")
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|p1= position: [[Object]] or [[Array]] in format [[PositionAGL]] or [[Position2D]]
|p1= position: [[Object]] or [[Array]] in format [[PositionAGL]] or [[Position2D]]


| [[Location]]
|r1= [[Location]]


|x1= <code>_location = [[nearestLocationWithDubbing]] [[player]];</code>
|x1= <code>_location = [[nearestLocationWithDubbing]] [[player]];</code>

Revision as of 13:42, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Locations

Syntax

Syntax:
Syntax needed
Parameters:
position: Object or Array in format PositionAGL or Position2D
Return Value:
Location

Examples

Example 1:
_location = nearestLocationWithDubbing player;
Example 2:
_location = nearestLocationWithDubbing getMarkerPos "myMarker";

Additional Information

See also:
findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearSuppliesnearObjectsReadynearRoads

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note