behaviour: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|(arg|eff|serverExec|mp|seealso)= " to "") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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Line 23: | Line 23: | ||
*"STEALTH" | *"STEALTH" | ||
*"ERROR" (Since {{GVI|Arma3|1.78}} when used on empty vehicles and such) | *"ERROR" (Since {{GVI|Arma3|1.78}} when used on empty vehicles and such) | ||
|x1= <code>_soldier [[setBehaviour]] "CARELESS"; | |x1= <code>_soldier [[setBehaviour]] "CARELESS"; | ||
_b = [[behaviour]] _soldier; //returns "CARELESS"</code> | _b = [[behaviour]] _soldier; //returns "CARELESS"</code> |
Revision as of 19:54, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Object Manipulation
Syntax
- Syntax:
- Syntax needed
- Parameters:
- unitName: Object
- Return Value:
- Return value needed
Examples
- Example 1:
_soldier setBehaviour "CARELESS"; _b = behaviour _soldier; //returns "CARELESS"
Additional Information
- See also:
- AIBehavioursetBehavioursetWaypointBehaviourcombatModesetCombatModeskillsetSkillArma 3 AI SkillsetCombatBehaviourcombatBehaviour
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note