camCommitted: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:Scripting Commands OFP 1.[4-9]{2}(\|(\{\{uc:\{\{PAGENAME\}\}\}\}|#|[A-Z]+))?\]\] " to "") |
Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
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| [[Boolean]] - | | [[Boolean]] - | ||
true if the last camCommit already finished, false if not | true if the last camCommit already finished, false if not | ||
|x1= SQS: | |x1= SQS: | ||
<code>; create a camera object | <code>; create a camera object | ||
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<nowiki>;</nowiki> proceed</code> | <nowiki>;</nowiki> proceed</code> | ||
|x2= SQF: <code>_cam = "camera" [[camCreate]] [0, 0, 0]; | |x2= SQF: <code>_cam = "camera" [[camCreate]] [0, 0, 0]; | ||
_cam [[camSetTarget]] [[player]]; | _cam [[camSetTarget]] [[player]]; |
Revision as of 19:56, 10 June 2021
Description
- Description:
- Description needed
- Groups:
- Camera Control
Syntax
- Syntax:
- Syntax needed
- Parameters:
- camera: Object - object of type "camera"
- Return Value:
- Return value needed
Examples
- Example 1:
- SQS:
; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; proceed
- Example 2:
- SQF:
_cam = "camera" camCreate [0, 0, 0]; _cam camSetTarget player; _cam camSetRelPos [0, -5, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 0; waitUntil {camCommitted _cam}; _cam camSetTarget player; _cam camSetRelPos [90, 25, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 5; waitUntil {camCommitted _cam}; _cam camSetTarget player; _cam camSetRelPos [-90, -5, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 5;
Additional Information
- See also:
- camCommit
Notes
-
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Only post proven facts here! Add Note