BIS fnc nearestRoad: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(\[\[[a-zA-Z ]+\]\].+) \|x1=" to " |r1=$1 |x1=") |
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|p3= blacklist: [[Array]] - (Optional, default []) blacklisted road objects | |p3= blacklist: [[Array]] - (Optional, default []) blacklisted road objects | ||
| [[Object]] - nearest road object, [[objNull]] if not found | |r1=[[Object]] - nearest road object, [[objNull]] if not found | ||
|x1= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[player]], 500] [[call]] [[BIS_fnc_nearestRoad]];</code> | |x1= <code>_nearestRoad = [<nowiki/>[[getPosATL]] [[player]], 500] [[call]] [[BIS_fnc_nearestRoad]];</code> |
Revision as of 20:26, 10 June 2021
Description
- Description:
- Description needed
- Execution:
- call
- Groups:
- Positions
Syntax
- Syntax:
- Syntax needed
- Parameters:
- center: Position
- radius: Number - (Optional, default 50) search radius from center
- blacklist: Array - (Optional, default []) blacklisted road objects
- Return Value:
- Object - nearest road object, objNull if not found
Examples
- Example 1:
_nearestRoad = [getPosATL player, 500] call BIS_fnc_nearestRoad;
- Example 2:
_nearestRoad = [getPosATL vehicle player, 50, getPosATL vehicle player nearRoads 20] call BIS_fnc_nearestRoad;
Additional Information
- See also:
- nearRoadsisOnRoadroadAtroadsConnectedTo
Notes
-
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