local: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \| *s2 *=" to "|r1=$1 |s2=")
m (Text replacement - " +" to " ")
Line 40: Line 40:
| [[Arma 3: Event Handlers#Local|"Local" Event Handler]], [[owner]], [[setOwner]]
| [[Arma 3: Event Handlers#Local|"Local" Event Handler]], [[owner]], [[setOwner]]
}}
}}


{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}

Revision as of 23:33, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Multiplayer:
A few things to note amongst others:
  • A game logic / module is always local to the server
  • Terrain objects are local to every machine
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Parameters:
object: Object or Group (since Arma 3 v1.32)
Return Value:
Boolean

Alternative Syntax

Syntax:
local variable = value From Arma 2 until Arma 3 v1.54 - see private for later versions
Return Value:
Nothing

Examples

Example 1:
if (not local _unit) then { hint format ["%1 is remote", name _unit]; };
Example 2:
_isLocalGroup = local group _unit;
Example 3:
Sets variable's scope:// From Arma 2 until Arma 3 v1.54 local _myVariable = 42; // Since Arma 3 v1.54 private _myVariable = 42;

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note