objNull: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \| *('''[a-zA-Z0-9]+''') \|r1=" to " \|s1= $1 |r1=") |
Lou Montana (talk | contribs) m (Text replacement - " \|s1=" to " |s1=") |
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Line 29: | Line 29: | ||
* <tt>[[objNull]] [[isEqualTo]] [[objNull]]; // true</tt> | * <tt>[[objNull]] [[isEqualTo]] [[objNull]]; // true</tt> | ||
|s1= '''objNull''' | |||
|r1= [[Object]] | |r1= [[Object]] |
Revision as of 15:45, 13 June 2021
Description
- Description:
- Description needed
- Groups:
- Variables
Syntax
- Syntax:
- objNull
- Return Value:
- Object
Examples
- Example 1:
player == player; // false if player is null
- Example 2:
isNull player; // true if player is null
- Example 3:
str objNull // <NULL-object>
- Example 4:
position objNull // [0,0,0]
Additional Information
- See also:
- controlNulldisplayNullgrpNulllocationNulltaskNullteamMemberNullscriptNullconfigNulltypeNameisNull
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note