nearestLocationWithDubbing: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma2 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
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|gr1= Locations | |gr1= Locations | ||
| Find the nearest location having a non-empty speech. | |descr= Find the nearest location having a non-empty speech. | ||
{{Feature|arma3|No locations are dubbed in {{arma3}}.}} | {{Feature|arma3|No locations are dubbed in {{arma3}}.}} | ||
Revision as of 21:15, 13 June 2021
Description
- Description:
- Find the nearest location having a non-empty speech.
- Groups:
- Locations
Syntax
- Syntax:
- nearestLocationWithDubbing position
- Parameters:
- position: Object or Array in format PositionAGL or Position2D
- Return Value:
- Location
Examples
- Example 1:
_location = nearestLocationWithDubbing player;
- Example 2:
_location = nearestLocationWithDubbing getMarkerPos "myMarker";
Additional Information
- See also:
- findNearestEnemynearestBuildingnearestObjectnearestObjectsnearObjectsnearestLocationnearEntitiesnearTargetsnearSuppliesnearObjectsReadynearRoads
Notes
-
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Only post proven facts here! Add Note