secondaryWeaponMagazine: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " \{\{GameCategory *\| *arma3 *\| *(New )?Scripting Commands\}\}" to "") |
Lou Montana (talk | contribs) m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3") |
||
Line 7: | Line 7: | ||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
| Collects all loaded [[magazines]] from all [[secondaryWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only. | |descr= Collects all loaded [[magazines]] from all [[secondaryWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only. | ||
|s1= '''secondaryWeaponMagazine''' unit | |s1= '''secondaryWeaponMagazine''' unit |
Revision as of 21:16, 13 June 2021
Description
- Description:
- Collects all loaded magazines from all secondaryWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
- Groups:
- Unit Inventory
Syntax
Examples
- Example 1:
hint str secondaryWeaponMagazine player; //["NLAW_F"]
- Example 2:
_array = secondaryWeaponMagazine player; if (count _array > 0) then { hint ("Secondary weapon is loaded with " + (_array select 0) + "!"); } else { if (secondaryWeapon player != "") then { hint "Secondary weapon is not loaded!"; } else { hint "Player doesn't have a secondary weapon!"; }; };
Additional Information
- See also:
- secondaryWeaponsecondaryWeaponItemsaddSecondaryWeaponItemprimaryWeaponMagazinehandgunMagazinebinocularMagazine
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note