camCommitted: Difference between revisions

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m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=]{12})" to "|$1=$2 |descr=$3")
m (Text replacement - "\| *ofp * * *\| *([0-1]\.[0-9]{2}) * \|game2" to "|game1= ofp |version1= $1 |game2")
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{{RV|type=command
{{RV|type=command


| ofp
|game1= ofp
|1.00
|version1= 1.00


|game2= ofpe
|game2= ofpe

Revision as of 00:26, 14 June 2021

Hover & click on the images for description

Description

Description:
Checks if the conduction of the last camCommit call already finished.
Groups:
Camera Control

Syntax

Syntax:
camCommitted camera
Parameters:
camera: Object - object of type "camera"
Return Value:
Boolean - true if the last camCommit already finished, false if not

Examples

Example 1:
SQS: ; create a camera object _cam = "camera" camCreate [5600,4800,10] _cam camSetTarget player _cam cameraEffect ["internal", "BACK"] _cam camCommit 0 ; smoothly move the camera to its new position in 6 seconds _cam camSetPos [5680,4720,20] _cam camCommit 6 @camCommitted _cam ; proceed
Example 2:
SQF: _cam = "camera" camCreate [0, 0, 0]; _cam camSetTarget player; _cam camSetRelPos [0, -5, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 0; waitUntil {camCommitted _cam}; _cam camSetTarget player; _cam camSetRelPos [90, 25, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 5; waitUntil {camCommitted _cam}; _cam camSetTarget player; _cam camSetRelPos [-90, -5, 10]; _cam cameraEffect ["internal", "back"]; _cam camCommit 5;

Additional Information

See also:
camCommit

Notes

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