setUserActionText: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ") |
Lou Montana (talk | contribs) m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ") |
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[[Image:setUserActionText.jpg|500px]] | [[Image:setUserActionText.jpg|500px]] | ||
|s1= | |s1= object '''setUserActionText''' [actionIndex, textMenu, textWindowBackground, textWindowForeground] | ||
|p1= object: [[Object]] - object the action is added to | |p1= object: [[Object]] - object the action is added to |
Revision as of 22:26, 19 June 2021
Description
- Description:
- Changes user added action (see addAction) menu item text.
Since Arma 3 v1.62 it is possible to set 2 more optional texts, one for background and one for foreground when action is displayed on the screen (showWindow = true)
- Groups:
- Interaction
Syntax
- Syntax:
- object setUserActionText [actionIndex, textMenu, textWindowBackground, textWindowForeground]
- Parameters:
- object: Object - object the action is added to
- [actionIndex, textMenu, textWindowBackground, textWindowForeground] : Array
- actionIndex: Number - action id returned by addAction
- textMenu: String or Structured Text - Text title shown in scroll action menu
- textWindowBackground (Optional): String or Structured Text - Text displayed at background (Since Arma 3 v1.62)
- textWindowForeground (Optional): String or Structured Text - Text displayed at foreground (Since Arma 3 v1.62)
- Return Value:
- Nothing
Examples
- Example 1:
_id = player addAction ["Hello", ""]; player setUserActionText [_id, "Good Bye"];
- Example 2:
_id = billboard addAction ["Some Action", {}]; billboard setUserActionText [ _id, "Some Action", "<t color='#ff0000'>Background-----------------</t><br>Multiline<br>Multiline<br>Multiline<br>. . .", "<t color='#00ff00'>-----------------Foreground</t>" ];
Additional Information
- See also:
- actionIDsactionParamsaddActioninGameUISetEventHandlershowHUDinputActionremoveActionremoveAllActionsaction
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note