camUseNVG: Difference between revisions
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|descr= Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example). | |descr= Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example). | ||
|s1= | |s1= [[camUseNVG]] set | ||
|p1= set: [[Boolean]] enable/disable night vision | |p1= set: [[Boolean]] enable/disable night vision |
Revision as of 17:07, 20 June 2021
Description
- Description:
- Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see example).
- Groups:
- Camera Control
Syntax
Examples
- Example 1:
camUseNVG true;
- Example 2:
setDate [2000,12,31,0,0]; _cam = "camera" camCreate [0,0,0]; _cam camSetTarget player; _cam camSetRelPos [0,-5,3]; _cam cameraEffect ["Internal","Back"]; _cam camCommit 0; camUseNVG true;
Additional Information
- See also:
- setCamUseTIdisableTIEquipment
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control