allUnitsUAV: Difference between revisions
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|r1= [[Array]] of [[Object]]s - Array of UAV vehicles | |r1= [[Array]] of [[Object]]s - Array of UAV vehicles | ||
|x1= < | |x1= <sqf>hint format ["Number of UAV(s) on the map: %1", count allUnitsUAV];</sqf> | ||
|x2= < | |x2= <sqf>{ _x setDamage 1 } forEach allUnitsUAV;</sqf> | ||
|seealso= [[unitIsUAV]] [[allCurators]] [[allGroups]] [[allDead]] [[playableUnits]] [[switchableUnits]] [[vehicles]] [[allDeadMen]] [[agents]] [[showUAVFeed]] [[shownUAVFeed]] [[getConnectedUAV]] [[UAVControl]] [[connectTerminalToUAV]] [[isUAVConnected]] | |seealso= [[unitIsUAV]] [[allCurators]] [[allGroups]] [[allDead]] [[playableUnits]] [[switchableUnits]] [[vehicles]] [[allDeadMen]] [[agents]] [[showUAVFeed]] [[shownUAVFeed]] [[getConnectedUAV]] [[UAVControl]] [[connectTerminalToUAV]] [[isUAVConnected]] |
Revision as of 10:21, 13 May 2022
Description
- Description:
- Return a list of all UAV vehicles.
- Groups:
- Remote ControlObject Detection
Syntax
- Syntax:
- allUnitsUAV
- Return Value:
- Array of Objects - Array of UAV vehicles
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- unitIsUAV allCurators allGroups allDead playableUnits switchableUnits vehicles allDeadMen agents showUAVFeed shownUAVFeed getConnectedUAV UAVControl connectTerminalToUAV isUAVConnected
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on October 10, 2014 - 01:23 (UTC)
- AgentRevolution
- This command returns a list of all unmanned vehicles, not the UAV AI units inside them, as the name might otherwise suggest.