removeMagazines: Difference between revisions

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m (Text replacement - "<dd class="note">([^}]*)<code>([^<]*)<\/code>" to "<dd class="note">$1<sqf>$2</sqf>")
 
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[[Category:Scripting Commands]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.97]]
[[Category:Scripting Commands OFP 1.46]]
[[Category:Scripting Commands ArmA]]


back to [[Scripting_Reference#R|COMREF]]
|game1= ofp
|version1= 1.00


<h2 style="color:#000066">''unit '''''removeMagazines ''weaponName'''''</h2>
|game2= ofpe
|version2= 1.00


|game3= arma1
|version3= 1.00


'''Operand types:'''
|game4= arma2
|version4= 1.00


'''unit:''' [[Object]]
|game5= arma2oa
|version5= 1.50


'''weaponName:''' [[String]]
|game6= tkoh
|version6= 1.00


'''Type of returned value:'''
|game7= arma3
|version7= 0.50


[[Nothing]]
|arg= local


'''Description:'''
|gr1= Unit Inventory


Remove all magazines of given type from the unit.
|descr= Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with [[addMagazine]] command.


'''Note:''' You may create invalid combinations with this function.
|s1= unitName [[removeMagazines]] magazineName


When doing so, application behaviour is undefined.
|p1= unitName: [[Object]]
|p2= magazineName: [[String]]


|r1= [[Nothing]]


'''Example:'''
|x1= <sqf>player removeMagazines "30Rnd_556x45_Stanag";</sqf>


[[player]] '''removeMagazines''' "M16"
|seealso= [[addMagazine]] [[magazines]] [[removeMagazine]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[setVehicleAmmo]]
}}
 
<dl class="command_description">
 
<dt class="note">[[User:Pyro05x|Pyro05x]]</dt>
<dd class="note">
Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example:
<sqf>{ player removeMagazine _x } forEach magazines player;</sqf>
</dd>
 
</dl>

Latest revision as of 10:57, 13 May 2022

Hover & click on the images for description

Description

Description:
Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
Groups:
Unit Inventory

Syntax

Syntax:
unitName removeMagazines magazineName
Parameters:
unitName: Object
magazineName: String
Return Value:
Nothing

Examples

Example 1:
player removeMagazines "30Rnd_556x45_Stanag";

Additional Information

See also:
addMagazine magazines removeMagazine removeWeapon removeMagazinesTurret removeMagazineTurret setVehicleAmmo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Pyro05x
Though BIS did not provide a command to remove all magazines of every type, it can still be accomplished using forEach magazines. example: