removeMagazines: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "<code>([^ ]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^ ]*)<\/code>" to "<code>$1$2$3</code>") |
Lou Montana (talk | contribs) m (Text replacement - "<dd class="note">([^}]*)<code>([^<]*)<\/code>" to "<dd class="note">$1<sqf>$2</sqf>") |
||
(2 intermediate revisions by the same user not shown) | |||
Line 35: | Line 35: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>player removeMagazines "30Rnd_556x45_Stanag";</sqf> | ||
|seealso= [[addMagazine]] [[magazines]] [[removeMagazine]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[setVehicleAmmo]] | |seealso= [[addMagazine]] [[magazines]] [[removeMagazine]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[setVehicleAmmo]] | ||
Line 45: | Line 45: | ||
<dd class="note"> | <dd class="note"> | ||
Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example: | Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example: | ||
< | <sqf>{ player removeMagazine _x } forEach magazines player;</sqf> | ||
</dd> | </dd> | ||
</dl> | </dl> |
Latest revision as of 10:57, 13 May 2022
Description
- Description:
- Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unitName removeMagazines magazineName
- Parameters:
- unitName: Object
- magazineName: String
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- addMagazine magazines removeMagazine removeWeapon removeMagazinesTurret removeMagazineTurret setVehicleAmmo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory