secondaryWeaponMagazine: Difference between revisions

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{{Command|Comments=
{{RV|type=command
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| arma3 |Game name=
|game1= arma3
|version1= 0.70


|0.70|Game version=
|gr1= Unit Inventory
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| Collects all loaded [[magazines]] from all [[secondaryWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only. |DESCRIPTION=
|descr= Collects all loaded [[magazines]] from all [[secondaryWeapon]] muzzles and returns them in [[Array]], otherwise it returns []. This command is used for infantry weapons only.
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| '''secondaryWeaponMagazine''' unit |SYNTAX=
|s1= [[secondaryWeaponMagazine]] unit


|p1= unit: [[Object]]


|p1= unit: [[Object]] |PARAMETER1=
|r1= [[Array]]


| [[Array]] |RETURNVALUE=
|x1= <sqf>hint str secondaryWeaponMagazine player; //["NLAW_F"]</sqf>


 
|x2= <sqf>
|x1= <code>[[hint]] [[str]] [[secondaryWeaponMagazine]] [[player]]; //["NLAW_F"]
_array = secondaryWeaponMagazine player;
</code>|EXAMPLE1=
if (count _array > 0) then {
 
hint ("Secondary weapon is loaded with " + (_array select 0) + "!");
|x2= <code>_array <nowiki>=</nowiki> [[secondaryWeaponMagazine]] [[player]];
} else {
[[if]] ([[count]] _array > 0) [[then]] {
if (secondaryWeapon player != "") then {
[[hint]] ("Secondary weapon is loaded with " + (_array [[select]] 0) + "!");
hint "Secondary weapon is not loaded!";
} [[else]] {
} else {
[[if]] ([[secondaryWeapon]] [[player]] != "") [[then]] {
hint "Player doesn't have a secondary weapon!";
[[hint]] "Secondary weapon is not loaded!";
} [[else]] {
[[hint]] "Player doesn't have a secondary weapon!";
};
};
};
};
</code>|EXAMPLE2=
</sqf>
 
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| [[secondaryWeapon]], [[secondaryWeaponItems]], [[addSecondaryWeaponItem]], [[primaryWeaponMagazine]], [[handgunMagazine]], [[binocularMagazine]] |SEEALSO=
|seealso= [[secondaryWeapon]] [[secondaryWeaponItems]] [[addSecondaryWeaponItem]] [[primaryWeaponMagazine]] [[handgunMagazine]] [[binocularMagazine]]
 
|  |MPBEHAVIOUR=
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}}
}}
<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Weapons|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 12:05, 13 May 2022

Hover & click on the images for description

Description

Description:
Collects all loaded magazines from all secondaryWeapon muzzles and returns them in Array, otherwise it returns []. This command is used for infantry weapons only.
Groups:
Unit Inventory

Syntax

Syntax:
secondaryWeaponMagazine unit
Parameters:
unit: Object
Return Value:
Array

Examples

Example 1:
hint str secondaryWeaponMagazine player; //["NLAW_F"]
Example 2:
_array = secondaryWeaponMagazine player; if (count _array > 0) then { hint ("Secondary weapon is loaded with " + (_array select 0) + "!"); } else { if (secondaryWeapon player != "") then { hint "Secondary weapon is not loaded!"; } else { hint "Player doesn't have a secondary weapon!"; }; };

Additional Information

See also:
secondaryWeapon secondaryWeaponItems addSecondaryWeaponItem primaryWeaponMagazine handgunMagazine binocularMagazine

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note