gearSlotData: Difference between revisions

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m (Text replacement - "<code>\[\[([a-zA-Z0-9_]+)\]\] ([a-zA-Z0-9_]+);?<\/code>" to "<sqf>$1 $2;</sqf>")
m (Some wiki formatting)
 
(One intermediate revision by the same user not shown)
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|x2= Open any ammobox and click by any gear slots:
|x2= Open any ammobox and click by any gear slots:
<code>[[private]] "_dspl";
<sqf>
[[disableSerialization]];
private "_display";
disableSerialization;


[[waitUntil]] {
waitUntil {
    _dspl = [[findDisplay]] 106;
_display = findDisplay 106;
    ! [[isNull]] _dspl;
! isNull _display;
};
};


[[uiNamespace]] [[setVariable]] ["/VDMJ/RscDisplayGear/SlotDataEH", {
uiNamespace setVariable ["/TAG/RscDisplayGear/SlotDataEH", {
    _self = [[_this]] [[select]] 0;
_weaponName = gearSlotData (_this select 0);
    _weaponName = [[gearSlotData]] _self;
_conf = configFile >> _confSection >> _weaponName;
    _conf = [[configFile]] >> _confSection >> _weaponName;
_name = getText (_conf >> "displayName");
    _name = [[getText]] (_conf >> "displayName");
_desc = getText (_conf >> "Library" >> "libTextDesc");
    _desc = [[getText]] (_conf >> "Library" >> "libTextDesc");
_image = getText (_conf >> "picture");
    _image = [[getText]] (_conf >> "picture");
hint parseText format [
    [[hint]] [[parseText]] [[format]] [
"<t size='1.3' align='center' shadow='true' shadowColor='#000000'>%1</t><br><img image='%2' size='6' align='center' /><br>%3<br>%4",
        <nowiki>'<t size="1.3" align="center" shadow="true" shadowColor="#000000">%1</t><br><img image="%2" size="6" align="center" /><br>%3<br>%4'</nowiki>,
_name, _image, _desc
        _name, _image, _desc
];
    ];
}];
}];


[[for]] "_i" [[from]] 107 [[to]] 145 [[do]] {
for "_i" from 107 to 145 do {
    _dspl [[displayCtrl]] _i [[ctrlAddEventHandler]] ["ButtonClick",
_display displayCtrl _i ctrlAddEventHandler ["ButtonClick",
        [[format]] [
format [
            '_confSection = "%1"; [[_this]] [[call]] ([[uiNamespace]] [[getVariable]] "/VDMJ/RscDisplayGear/SlotDataEH");',
"_confSection = '%1'; _this call (uiNamespace getVariable '/TAG/RscDisplayGear/SlotDataEH');",
            [[if]] (_i >= 109 && _i <= 129) [[then]] { "CfgMagazines" } [[else]] { "CfgWeapons" }
if (_i >= 109 && _i <= 129) then { "CfgMagazines" } else { "CfgWeapons" }
        ]
]
    ];
];
};
};
</code>
</sqf>


|seealso= [[gearSlotAmmoCount]] [[gearIDCAmmoCount]]
|seealso= [[gearSlotAmmoCount]] [[gearIDCAmmoCount]]
}}
}}

Latest revision as of 12:05, 9 October 2023

Hover & click on the images for description

Description

Description:
Returns gear slot item name.
Groups:
Unit InventoryGUI Control

Syntax

Syntax:
gearSlotData control
Parameters:
control: Control - CT_ITEMSLOT 103
Return Value:
String

Examples

Example 1:
gearSlotData _myControl;
Example 2:
Open any ammobox and click by any gear slots:
private "_display"; disableSerialization; waitUntil { _display = findDisplay 106; ! isNull _display; }; uiNamespace setVariable ["/TAG/RscDisplayGear/SlotDataEH", { _weaponName = gearSlotData (_this select 0); _conf = configFile >> _confSection >> _weaponName; _name = getText (_conf >> "displayName"); _desc = getText (_conf >> "Library" >> "libTextDesc"); _image = getText (_conf >> "picture"); hint parseText format [ "<t size='1.3' align='center' shadow='true' shadowColor='#000000'>%1</t><br><img image='%2' size='6' align='center' /><br>%3<br>%4", _name, _image, _desc ]; }]; for "_i" from 107 to 145 do { _display displayCtrl _i ctrlAddEventHandler ["ButtonClick", format [ "_confSection = '%1'; _this call (uiNamespace getVariable '/TAG/RscDisplayGear/SlotDataEH');", if (_i >= 109 && _i <= 129) then { "CfgMagazines" } else { "CfgWeapons" } ] ]; };

Additional Information

See also:
gearSlotAmmoCount gearIDCAmmoCount

Notes

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