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{{ | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
|game3= arma2oa | |||
|version3= 1.50 | |||
|game4= tkoh | |||
|version4= 1.00 | |||
|game5= arma3 | |||
|version5= 0.50 | |||
|gr1= Positions | |gr1= Positions | ||
| Converts position from world space to object model space. | |descr= Converts position from world space to object model space. | ||
{{Feature|important|For [[setObjectScale|scaled objects]], the relative position will be [[vectorMultiply|divided]] by the object scale.}} | |||
| model [[worldToModel]] position | |s1= model [[worldToModel]] position | ||
|p1= model: [[Object]] | |p1= model: [[Object]] | ||
|p2= position: [[Array]] - world position, format [[PositionAGL]] or [[Position2D]] | |p2= position: [[Array]] - world position, format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]] | ||
| [[Array]] - position relative to model, format [[PositionRelative]] | |r1= [[Array]] - position relative to model, format [[Position#PositionRelative|PositionRelative]] | ||
|x1= < | |x1= <sqf>_relPos = myObject worldToModel [0,0,0];</sqf> | ||
|x2= < | |x2= <sqf>_relPos = player worldToModel ASLToAGL getPosASL car;</sqf> | ||
|x3= < | |x3= <sqf>_relPos = car worldToModel [12000,5000];</sqf> | ||
| [[worldToModelVisual]] | |seealso= [[worldToModelVisual]] [[vectorWorldToModel]] [[modelToWorld]] | ||
}} | }} | ||
Revision as of 16:35, 8 November 2023
Description
- Description:
- Converts position from world space to object model space.
- Groups:
- Positions
Syntax
- Syntax:
- model worldToModel position
- Parameters:
- model: Object
- position: Array - world position, format PositionAGL or Position2D
- Return Value:
- Array - position relative to model, format PositionRelative
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- worldToModelVisual vectorWorldToModel modelToWorld
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Positions