worldToModel: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *W([a-z ])" to "$1 - w$2") |
||
(9 intermediate revisions by the same user not shown) | |||
Line 24: | Line 24: | ||
|p1= model: [[Object]] | |p1= model: [[Object]] | ||
|p2= position: [[Array]] - | |p2= position: [[Array]] - world position, format [[Position#PositionAGL|PositionAGL]] or [[Position#Introduction|Position2D]] | ||
|r1= [[Array]] - | |r1= [[Array]] - position relative to model, format [[Position#PositionRelative|PositionRelative]] | ||
|x1= < | |x1= <sqf>_relPos = myObject worldToModel [0,0,0];</sqf> | ||
|x2= < | |x2= <sqf>_relPos = player worldToModel ASLToAGL getPosASL car;</sqf> | ||
|x3= < | |x3= <sqf>_relPos = car worldToModel [12000,5000];</sqf> | ||
|seealso= [[worldToModelVisual]] [[vectorWorldToModel]] [[modelToWorld]] | |seealso= [[worldToModelVisual]] [[vectorWorldToModel]] [[modelToWorld]] | ||
}} | }} |
Revision as of 16:35, 8 November 2023
Description
- Description:
- Converts position from world space to object model space.
- Groups:
- Positions
Syntax
- Syntax:
- model worldToModel position
- Parameters:
- model: Object
- position: Array - world position, format PositionAGL or Position2D
- Return Value:
- Array - position relative to model, format PositionRelative
Examples
- Example 1:
- Example 2:
- Example 3:
Additional Information
- See also:
- worldToModelVisual vectorWorldToModel modelToWorld
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Positions