camUseNVG: Difference between revisions

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[[Category:Scripting Commands|CAMUSENVG]]
{{RV|type=command
[[Category:Scripting Commands OFP Elite |CAMUSENVG]]
[[Category:Scripting Commands ArmA|CAMUSENVG]]


|game1= ofpe
|version1= 1.00


<h2 style="color:#000066">''''' camUseNVG ''set'''''</h2>
|game2= arma1
|version2= 1.00


|game3= arma2
|version3= 1.00


'''Operand types:'''
|game4= arma2oa
|version4= 1.50


'''set:''' [[Boolean]]
|game5= tkoh
|version5= 1.00


'''Type of returned value:'''
|game6= arma3
|version6= 0.50


[[Nothing]]
|gr1= Camera Control


'''Compatibility:'''
|descr= Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see {{Link|#Examples}}).


Version 2.73 required.
|s1= [[camUseNVG]] set


'''Description:'''
|p1= set: [[Boolean]] - enable/disable night vision


Set / clear using of night vision during cutscenes.
|r1= [[Nothing]]
 
|x1= <sqf>camUseNVG true;</sqf>
 
|x2= <sqf>
setDate [2000, 12, 31, 0, 0];
_cam = "camera" camCreate [0, 0, 0];
_cam camSetTarget player;
_cam camSetRelPos [0, -5, 3];
_cam cameraEffect ["Internal", "Back"];
_cam camCommit 0;
camUseNVG true;
</sqf>
 
|seealso= [[setCamUseTI]] [[disableTIEquipment]]
}}

Latest revision as of 11:30, 3 September 2024

Hover & click on the images for description

Description

Description:
Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see Examples).
Groups:
Camera Control

Syntax

Syntax:
camUseNVG set
Parameters:
set: Boolean - enable/disable night vision
Return Value:
Nothing

Examples

Example 1:
camUseNVG true;
Example 2:
setDate [2000, 12, 31, 0, 0]; _cam = "camera" camCreate [0, 0, 0]; _cam camSetTarget player; _cam camSetRelPos [0, -5, 3]; _cam cameraEffect ["Internal", "Back"]; _cam camCommit 0; camUseNVG true;

Additional Information

See also:
setCamUseTI disableTIEquipment

Notes

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