camUseNVG: Difference between revisions

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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma |= Game name
|game1= ofpe
|version1= 1.00


|1.00|= Game version
|game2= arma1
____________________________________________________________________________________________
|version2= 1.00


| Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see example). |DESCRIPTION=
|game3= arma2
____________________________________________________________________________________________
|version3= 1.00


| '''camUseNVG''' set |SYNTAX=
|game4= arma2oa
|version4= 1.50


|p1= set: [[Boolean]] enable/disable night vision |PARAMETER1=
|game5= tkoh
|version5= 1.00


| [[Nothing]] |RETURNVALUE=
|game6= arma3
____________________________________________________________________________________________
|version6= 0.50
 
|x1= <code>[[camUseNVG]] [[true]];</code> |EXAMPLE1=
|x2= <code>[[setDate]] [2000,12,31,0,0];
_cam = "camera" [[camCreate]] [0,0,0];
_cam [[camSetTarget]] [[player]];
_cam [[camSetRelPos]] [0,-5,3];
_cam [[cameraEffect]] ["Internal","Back"];
_cam [[camCommit]] 0;
[[camUseNVG]] [[true]];</code> |=
____________________________________________________________________________________________


| [[setCamUseTI]], [[disableTIEquipment]] |SEEALSO=
|gr1= Camera Control


}}
|descr= Set / clear using of night vision during cutscenes. This command only works with [[camCreate]] created camera that is currently the main camera for the player (see {{Link|#Examples}}).
 
|s1= [[camUseNVG]] set
 
|p1= set: [[Boolean]] - enable/disable night vision


<h3 style="display:none">Notes</h3>
|r1= [[Nothing]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|x1= <sqf>camUseNVG true;</sqf>
</dl>


<h3 style="display:none">Bottom Section</h3>
|x2= <sqf>
setDate [2000, 12, 31, 0, 0];
_cam = "camera" camCreate [0, 0, 0];
_cam camSetTarget player;
_cam camSetRelPos [0, -5, 3];
_cam cameraEffect ["Internal", "Back"];
_cam camCommit 0;
camUseNVG true;
</sqf>


[[Category:Scripting Commands|CAMUSENVG]]
|seealso= [[setCamUseTI]] [[disableTIEquipment]]
[[Category:Scripting Commands OFP Elite |CAMUSENVG]]
}}
[[Category:Scripting Commands ArmA|CAMUSENVG]]
[[Category:Command Group: Camera Control|CAMUSENVG]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:30, 3 September 2024

Hover & click on the images for description

Description

Description:
Set / clear using of night vision during cutscenes. This command only works with camCreate created camera that is currently the main camera for the player (see Examples).
Groups:
Camera Control

Syntax

Syntax:
camUseNVG set
Parameters:
set: Boolean - enable/disable night vision
Return Value:
Nothing

Examples

Example 1:
camUseNVG true;
Example 2:
setDate [2000, 12, 31, 0, 0]; _cam = "camera" camCreate [0, 0, 0]; _cam camSetTarget player; _cam camSetRelPos [0, -5, 3]; _cam cameraEffect ["Internal", "Back"]; _cam camCommit 0; camUseNVG true;

Additional Information

See also:
setCamUseTI disableTIEquipment

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note