vectorDiff: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>") |
BrettMayson (talk | contribs) mNo edit summary Tag: Manual revert |
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|gr2= Math - Vectors | |gr2= Math - Vectors | ||
|descr= Subtracts one 3D vector from another. (vector1 - vector2) | |descr= Subtracts one 3D vector from another. (vector1 - vector2)<br> | ||
{{Feature|GVI|arma3|2.14|Since {{GVI|arma3|2.14|size= 0.75}} any count of numbers is valid, if one array is larger than the other, the remaining elements are inserted without change.<br> | |||
Before {{GVI|arma3|2.14|size= 0.75}}, the first argument had to be vector 3D, or {{GVI|arma3|2.00|size= 0.75}} 2D (Which still returned 3D result, with z coordinate defaulted to 0)}} | |||
|s1= vector1 [[vectorDiff]] vector2 | |s1= vector1 [[vectorDiff]] vector2 | ||
|p1= vector1: [[Array]] | |p1= vector1: [[Array]] of [[Number]]s | ||
|p2= vector2: [[Array]] | |p2= vector2: [[Array]] of [[Number]]s | ||
|r1= [[Array]] | |r1= [[Array]] of [[Number]]s | ||
|x1= <sqf>hint str (velocity car vectorDiff velocity bike);</sqf> | |x1= <sqf>hint str (velocity car vectorDiff velocity bike);</sqf> | ||
Latest revision as of 11:12, 1 January 2026
Description
- Description:
- Subtracts one 3D vector from another. (vector1 - vector2)
- Groups:
- Math - Vectors
Syntax
- Syntax:
- vector1 vectorDiff vector2
- Parameters:
- vector1: Array of Numbers
- vector2: Array of Numbers
- Return Value:
- Array of Numbers
Examples
- Example 1:
Additional Information
- See also:
- vectorAdd vectorCrossProduct vectorDotProduct vectorCos vectorMagnitude vectorMagnitudeSqr vectorMultiply vectorDistance vectorDistanceSqr vectorDir vectorUp setVectorDir setVectorUp setVectorDirAndUp vectorNormalized vectorFromTo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note
- Posted on Jun 28, 2014 - 09:09 (UTC)
-
1.22 Algorithm:
It is recommended to use vectorDiff instead of BIS_fnc_vectorDiff.