getUnitMovesInfo: Difference between revisions
mNo edit summary |
BrettMayson (talk | contribs) No edit summary |
||
| Line 14: | Line 14: | ||
|p1= unit: [[Object]] | |p1= unit: [[Object]] | ||
|r1= [[Array]] | |r1= [[Array]] format: | ||
* 0 - moveProgress: [[Number]] - move progress in range 0-1 | * 0 - moveProgress: [[Number]] - move progress in range 0-1 | ||
* 1 - moveTime: [[Number]] - move elapsed time ({{hl|move progress * move duration}}) | * 1 - moveTime: [[Number]] - move elapsed time ({{hl|move progress * move duration}}) | ||
Latest revision as of 07:39, 2 January 2026
Description
- Description:
- Returns various information about the unit moves (primary animation) and gestures (masked animation)
- Groups:
- Animations
Syntax
- Syntax:
- getUnitMovesInfo unit
- Parameters:
- unit: Object
- Return Value:
- Array format:
- 0 - moveProgress: Number - move progress in range 0-1
- 1 - moveTime: Number - move elapsed time (move progress * move duration)
- 2 - moveDuration: Number - move duration in seconds
- 3 - moveFactor: Number - move blend factor
- 4 - rtmStep: Vector3D - rtm step (how many meters the unit will move after finishing the animation)
- 5 - gestureProgress: Number - gesture progress in range 0-1
- 6 - gestureTime: Number - gesture elapsed time (gesture progress * gesture duration)
- 7 - gestureDuration: Number - gesture duration in seconds
- 8 - gestureFactor: Number - gesture blend factor
Alternative Syntax
- Syntax:
- unit getUnitMovesInfo index
- Parameters:
- unit: Object
- index: Number - index of property from the main syntax
- Return Value:
- Anything - Value of the requested property, or Nothing if index is invalid. See the main syntax.
Examples
- Example 1:
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord.
Only post proven facts here! Add Note