createVehicleLocal: Difference between revisions
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Fred Gandt (talk | contribs) m (<code> tidy) |
Killzone Kid (talk | contribs) m (example, locality) |
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|1.00|= Game version | |1.00|= Game version | ||
|eff= local |= Effects in MP | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Creates an | | Creates an object of the given type. Created object is not transferred through network in MP games. |= Description | ||
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|x1= <code> | |x1= <code>_lightsource = "#lightpoint" [[createVehicleLocal]] _pos;</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[ | | [[createVehicle]], [[deleteVehicle]], [[createUnit]], [[createUnit array]], [[createVehicle array]] |= See also | ||
}} | }} |
Revision as of 20:21, 22 March 2014
Description
- Description:
- Creates an object of the given type. Created object is not transferred through network in MP games.
- Groups:
- Uncategorised
Syntax
- Syntax:
- Object = type createVehicleLocal position
- Parameters:
- type: String
- position: Position
- Return Value:
- Object
Examples
- Example 1:
_lightsource = "#lightpoint" createVehicleLocal _pos;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
If the object that is created is of the type ammo, then it will created on all clients (tested only on VBS2). --Kronzky 07:18, 5 June 2008 (CEST)
Indeed the type of Ammo is transfered to ALL clients, but apparently also the muzzle effects (firing sound, light, etc.); this includes muzzles from Horns (Truck or Car Horn, Bicycle bells, etc.) as well as any other weapon. Tested on Arma 1 - Arma 2 OA (latest patch).--DamonDaemon 18:04, 5 September 2013 (CEST)
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma version 1.00
- Arma: New Scripting Commands
- Arma: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP Elite
- Scripting Commands ArmA
- Command Group: Object Manipulation
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters