assignAsGunner: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "[[Category:Scripting_Commands_Take_On_Helicopters" to "[[Category:Scripting Commands Take On Helicopters")
m (Text replacement - "<sqf>([^↵][^\/]*↵[^\/]*)<\/sqf>" to "<sqf> $1 </sqf>")
 
(42 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| ofp |Game name=
|game1= ofp
|version1= 1.00


|1.00|Game version=
|game2= ofpe
|version2= 1.00


|arg= global |Multiplayer Arguments=
|game3= arma1
|version3= 1.00


|eff= global |Multiplayer Effects=
|game4= arma2
____________________________________________________________________________________________
|version4= 1.00


| Assign a unit as gunner of a vehicle. Used together with [[orderGetIn]] to order subordinate units to get in as gunner of a specific vehicle. Before usage of this command a subordinate unit hasn't got the option to get into the gunner place of the vehicle. |DESCRIPTION=
|game5= arma2oa
____________________________________________________________________________________________
|version5= 1.50


| unitName '''assignAsGunner''' vehicleName |SYNTAX=
|game6= tkoh
|version6= 1.00


|p1= unitName: [[Object]] |PARAMETER1=
|game7= arma3
|version7= 0.50


|p2= vehicleName: [[Object]] |PARAMETER2=
|arg= global


| [[Nothing]] |RETURNVALUE=
|eff= global
____________________________________________________________________________________________
 
|x1= <pre>_soldier1 assignAsGunner _tank
[_soldier1] orderGetIn true</pre> |EXAMPLE1=
____________________________________________________________________________________________


| [[assignAsCommander]], [[assignAsDriver]], [[assignAsCargo]], [[assignAsTurret]], [[assignAsCargoIndex]], [[moveInCargo]], [[moveInCommander]], [[moveInDriver]], [[moveInGunner]], [[moveInTurret]], [[assignedVehicleRole]], [[assignedVehicle]], [[unassignVehicle]], [[leaveVehicle]] |SEEALSO=
|gr1= Unit Control


}}
|descr= Assign a unit as gunner of a vehicle. Used together with [[orderGetIn]] to order subordinate units to get in as gunner of a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the gunner place of the vehicle.
{{Feature|informative|See [[AI Group Vehicle Management]] for more information.}}
 
|s1= unitName [[assignAsGunner]] vehicleName
 
|p1= unitName: [[Object]]


<h3 style="display:none">Notes</h3>
|p2= vehicleName: [[Object]]
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|r1= [[Nothing]]
</dl>


<h3 style="display:none">Bottom Section</h3>
|x1= <sqf>
_soldier1 assignAsGunner _tank;
[_soldier1] orderGetIn true;
</sqf>


[[Category:Scripting Commands|ASSIGNASGUNNER]]
|seealso= [[assignAsCommander]] [[assignAsDriver]] [[assignAsCargo]] [[assignAsTurret]] [[assignAsCargoIndex]] [[moveInCargo]] [[moveInCommander]] [[moveInDriver]] [[moveInGunner]] [[moveInTurret]] [[assignedVehicleRole]] [[assignedVehicle]] [[unassignVehicle]] [[leaveVehicle]] [[fullCrew]]
[[Category:Scripting Commands OFP 1.99|ASSIGNASGUNNER]]
}}
[[Category:Scripting Commands OFP 1.96|ASSIGNASGUNNER]]
[[Category:Scripting Commands OFP 1.46|ASSIGNASGUNNER]]
[[Category:Scripting Commands ArmA|ASSIGNASGUNNER]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]

Latest revision as of 11:25, 3 September 2024

Hover & click on the images for description

Description

Description:
Assign a unit as gunner of a vehicle. Used together with orderGetIn to order subordinate units to get in as gunner of a specific vehicle. Before usage of this command a subordinate unit has not got the option to get into the gunner place of the vehicle.
See AI Group Vehicle Management for more information.
Groups:
Unit Control

Syntax

Syntax:
unitName assignAsGunner vehicleName
Parameters:
unitName: Object
vehicleName: Object
Return Value:
Nothing

Examples

Example 1:
_soldier1 assignAsGunner _tank; [_soldier1] orderGetIn true;

Additional Information

See also:
assignAsCommander assignAsDriver assignAsCargo assignAsTurret assignAsCargoIndex moveInCargo moveInCommander moveInDriver moveInGunner moveInTurret assignedVehicleRole assignedVehicle unassignVehicle leaveVehicle fullCrew

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note