setMarkerDir: Difference between revisions
Lou Montana (talk | contribs) m (Text replacement - " {3,}\|" to "  |")  | 
				Lou Montana (talk | contribs)  m (Text replacement - "{{Feature|informative|'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network. As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).}}" to "{{Feature|informative| '''Multipla...)  | 
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{{  | {{RV|type=command  | ||
|   | |game1= ofpe  | ||
|version1= 1.00  | |||
|1.00  | |game2= arma1  | ||
|version2= 1.00  | |||
|gr1 = Markers  | |game3= arma2  | ||
|version3= 1.00  | |||
|game4= arma2oa  | |||
|version4= 1.50  | |||
|game5= tkoh  | |||
|version5= 1.00  | |||
|game6= arma3  | |||
|version6= 0.50  | |||
|gr1= Markers  | |||
|eff= global  | |eff= global  | ||
| Sets the orientation of the marker. Angle is in degrees.  | |descr= Sets the orientation of the marker. Angle is in degrees.  | ||
{{  | {{Feature|informative|  | ||
'''Multiplayer optimisation:''' Global marker commands always broadcast the ''entire'' marker state over the network.  | |||
As such, the number of network messages exchanged when creating or editing a marker can be reduced by performing all but the last operation using local marker commands, then using a global marker command for the last change (and subsequent global broadcast of all changes applied to the marker).  | |||
}}  | |||
| markerName   | |s1= markerName [[setMarkerDir]] angle  | ||
|p1= markerName: [[String]]  | |p1= markerName: [[String]]  | ||
| Line 18: | Line 35: | ||
|p2= angle: [[Number]]  | |p2= angle: [[Number]]  | ||
| [[Nothing]]  | |r1= [[Nothing]]  | ||
|  | |x1= <sqf>"Marker1" setMarkerDir 90;</sqf>  | ||
|seealso= [[markerDir]] [[setMarkerBrush]] [[createMarker]] [[setMarkerColor]] [[setMarkerPos]] [[setMarkerShape]] [[setMarkerSize]] [[setMarkerText]] [[setMarkerType]] [[setMarkerAlpha]]  | |||
}}  | }}  | ||
Latest revision as of 21:28, 28 October 2024
Description
- Description:
 - Sets the orientation of the marker. Angle is in degrees.
 - Groups:
 - Markers
 
Syntax
- Syntax:
 - markerName setMarkerDir angle
 - Parameters:
 - markerName: String
 - angle: Number
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - "Marker1" setMarkerDir 90;
 
Additional Information
- See also:
 - markerDir setMarkerBrush createMarker setMarkerColor setMarkerPos setMarkerShape setMarkerSize setMarkerText setMarkerType setMarkerAlpha
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint: Elite version 1.00
 - Operation Flashpoint: Elite: New Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Markers
 - Scripting Commands: Global Effect