removeMagazines: Difference between revisions

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m (Text replacement - " {2,}\}\}" to " }}")
m (Fix note with removeAllMagazines)
 
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[[Category:Scripting Commands|REMOVEMAGAZINES]]
{{RV|type=command
[[Category:Scripting Commands OFP 1.96|REMOVEMAGAZINES]]
[[Category:Scripting Commands OFP 1.46|REMOVEMAGAZINES]]
{{GameCategory|arma1|Scripting Commands}}
{{Command


| ofp
|game1= ofp
|version1= 1.00


|1.00
|game2= ofpe
|version2= 1.00


|arg= local
|game3= arma1
|version3= 1.00


|gr1= Unit Inventory
|game4= arma2
|version4= 1.00


| Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with [[addMagazine]] command.
|game5= arma2oa
|version5= 1.50


| unitName '''removeMagazines''' magazineName
|game6= tkoh
|version6= 1.00


|p1= unitName: [[Object]]
|game7= arma3
|p2= magazineName: [[String]]
|version7= 0.50


| [[Nothing]]
|arg= local
 
|eff= global
|x1= <code>[[player]] [[removeMagazines]] "30Rnd_556x45_Stanag";</code>


| [[addMagazine]],  [[magazines]], [[removeMagazine]], [[removeWeapon]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[setVehicleAmmo]]
|gr1= Unit Inventory
}}


|descr= Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with [[addMagazine]] command.


<dl class="command_description">
|s1= unitName [[removeMagazines]] magazineName
<!-- Note Section BEGIN -->


<dt class="note">[[User:pyro05x|pyro05x]]<dd class="note">
|p1= unitName: [[Object]]
Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example:
|p2= magazineName: [[String]]
<pre>{player removeMagazine _x} forEach magazines player</pre>


|r1= [[Nothing]]


<!-- Note Section END -->
|x1= <sqf>player removeMagazines "30Rnd_556x45_Stanag";</sqf>


</dl>
|seealso= [[removeAllMagazines]] [[addMagazine]] [[magazines]] [[removeMagazine]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[setVehicleAmmo]]
}}


{{Note
|user= Pyro05x
|timestamp= 20070127034600
|text= Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]].
example:
<sqf>{ player removeMagazine _x } forEach magazines player;</sqf>


[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
'''edit:''' <sqf inline>removeAllMagazines player;</sqf> now exists since {{GVI|arma3|2.20|size= 0.75}}.
{{GameCategory|arma2|Scripting Commands}}
}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 13:00, 18 May 2025

Hover & click on the images for description

Description

Description:
Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
Groups:
Unit Inventory

Syntax

Syntax:
unitName removeMagazines magazineName
Parameters:
unitName: Object
magazineName: String
Return Value:
Nothing

Examples

Example 1:
player removeMagazines "30Rnd_556x45_Stanag";

Additional Information

See also:
removeAllMagazines addMagazine magazines removeMagazine removeWeapon removeMagazinesTurret removeMagazineTurret setVehicleAmmo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Pyro05x - c
Posted on Jan 27, 2007 - 03:46 (UTC)
Though BIS did not provide a command to remove all magazines of every type, it can still be accomplished using forEach magazines. example: edit: removeAllMagazines player; now exists since Arma 3 logo black.png 2.20.