removeMagazines: Difference between revisions
m (Text replacement - "|game4= arma2oa |version4= 1.55 |game5= tkoh |version5= 1.00" to "|game4= arma2oa |version4= 1.51 |game5= tkoh |version5= 1.00") |
Lou Montana (talk | contribs) m (Fix note with removeAllMagazines) |
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|game1= ofp | |game1= ofp | ||
|version1= 1.00 | |version1= 1.00 | ||
|game2= | |game2= ofpe | ||
|version2= 1.00 | |version2= 1.00 | ||
|game3= | |game3= arma1 | ||
|version3= 1.00 | |version3= 1.00 | ||
|game4= | |game4= arma2 | ||
|version4= 1.00 | |||
| | |game5= arma2oa | ||
|version5= 1.50 | |||
| | |game6= tkoh | ||
|version6= 1.00 | |||
| | |game7= arma3 | ||
|version7= 0.50 | |||
|arg= local | |arg= local | ||
|eff= global | |||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
Line 30: | Line 29: | ||
|descr= Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with [[addMagazine]] command. | |descr= Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with [[addMagazine]] command. | ||
|s1= unitName | |s1= unitName [[removeMagazines]] magazineName | ||
|p1= unitName: [[Object]] | |p1= unitName: [[Object]] | ||
Line 36: | Line 35: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|seealso= [[addMagazine]] | |x1= <sqf>player removeMagazines "30Rnd_556x45_Stanag";</sqf> | ||
|seealso= [[removeAllMagazines]] [[addMagazine]] [[magazines]] [[removeMagazine]] [[removeWeapon]] [[removeMagazinesTurret]] [[removeMagazineTurret]] [[setVehicleAmmo]] | |||
}} | }} | ||
{{Note | |||
|user= Pyro05x | |||
|timestamp= 20070127034600 | |||
|text= Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. | |||
example: | |||
<sqf>{ player removeMagazine _x } forEach magazines player;</sqf> | |||
'''edit:''' <sqf inline>removeAllMagazines player;</sqf> now exists since {{GVI|arma3|2.20|size= 0.75}}. | |||
}} | |||
< | |||
Latest revision as of 13:00, 18 May 2025
Description
- Description:
- Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
- Groups:
- Unit Inventory
Syntax
- Syntax:
- unitName removeMagazines magazineName
- Parameters:
- unitName: Object
- magazineName: String
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- removeAllMagazines addMagazine magazines removeMagazine removeWeapon removeMagazinesTurret removeMagazineTurret setVehicleAmmo
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Jan 27, 2007 - 03:46 (UTC)
-
Though BIS did not provide a command to remove all magazines of every type, it can still be accomplished using forEach magazines.
example:
edit: removeAllMagazines player; now exists since
2.20.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Inventory
- Scripting Commands: Global Effect