turretUnit: Difference between revisions

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m (Text replacement - "v1\.57\.[0-9]{6}" to "v1.58")
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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|gr1= Turrets
|gr1= Turrets


| Returns the unit in the vehicle turret. Driver turret <tt>[-1]</tt> is supported since Arma 3 v1.58. To find turret path of known unit see [[unitTurret]]
|descr= Returns the unit in the vehicle turret. To find turret path of known unit, see [[unitTurret]].


| vehicle '''turretUnit''' turretpath
|s1= vehicle [[turretUnit]] turretPath


|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


|p2= turretpath: [[Array]]
|p2= turretPath: [[Array]] format [[Turret Path]] - since {{GVI|arma3|1.58|size= 0.75}} [-1] (driver) is supported.


| [[Object]]
|r1= [[Object]]


|x1= <code>_vehicle [[turretUnit]] _thisTurret;</code>
|x1= <sqf>_vehicle turretUnit _thisTurret;</sqf>
|x2= <code>[[vehicle]] [[player]] [[turretUnit]] [0];</code>


|seealso= [[unitTurret]], [[driver]], [[gunner]], [[commander]], [[effectiveCommander]], [[currentPilot]], [[moveInTurret]], [[assignAsTurret]], [[assignedVehicleRole]], [[lockedTurret]], [[isTurnedOut]]
|x2= <sqf>vehicle player turretUnit [0];</sqf>
 
|seealso= [[unitTurret]] [[driver]] [[gunner]] [[commander]] [[effectiveCommander]] [[currentPilot]] [[moveInTurret]] [[assignAsTurret]] [[assignedVehicleRole]] [[lockedTurret]] [[isTurnedOut]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 04:59, 27 November 2023

Hover & click on the images for description

Description

Description:
Returns the unit in the vehicle turret. To find turret path of known unit, see unitTurret.
Groups:
Turrets

Syntax

Syntax:
vehicle turretUnit turretPath
Parameters:
vehicle: Object
turretPath: Array format Turret Path - since Arma 3 logo black.png1.58 [-1] (driver) is supported.
Return Value:
Object

Examples

Example 1:
_vehicle turretUnit _thisTurret;
Example 2:
vehicle player turretUnit [0];

Additional Information

See also:
unitTurret driver gunner commander effectiveCommander currentPilot moveInTurret assignAsTurret assignedVehicleRole lockedTurret isTurnedOut

Notes

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