getPosASLVisual: Difference between revisions
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|p1= object: [[Object]] - name of the object | |p1= object: [[Object]] - name of the object | ||
|r1= | |r1= [[Position#PositionASL|PositionASL]] | ||
|x1= < | |x1= <sqf>private _playerRenderedPosASL = getPosASLVisual player;</sqf> | ||
|seealso= [[getPosVisual]] | |seealso= [[getPosVisual]] [[getPosATLVisual]] [[getPosWorldVisual]] [[visiblePositionASL]] [[visiblePosition]] [[position]] [[getPos]] [[getPosATL]] [[getPosASL]] [[getPosASLW]] | ||
}} | }} | ||
Latest revision as of 07:46, 2 January 2026
Description
- Description:
- Returns an object's rendered ASL position (z value above sea level) in render time scope.
- Alias:
- visiblePositionASL
- Groups:
- Object ManipulationRender Time Scope
Syntax
- Syntax:
- getPosASLVisual object
- Parameters:
- object: Object - name of the object
- Return Value:
- PositionASL
Examples
- Example 1:
Additional Information
- See also:
- getPosVisual getPosATLVisual getPosWorldVisual visiblePositionASL visiblePosition position getPos getPosATL getPosASL getPosASLW
Notes
-
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