kbTell: Difference between revisions
| No edit summary | Lou Montana (talk | contribs)  m (Text replacement - "<sqf>([^↵][^<]*↵[^<]*)<\/sqf>" to "<sqf> $1 </sqf>") | ||
| (69 intermediate revisions by 13 users not shown) | |||
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| {{RV|type=command | |||
| {{ | |||
| |game1= arma2 | |||
| |version1= 1.00 | |||
| |  | |game2= arma2oa | ||
| |version2= 1.50 | |||
| |1.00 | |game3= tkoh | ||
| |version3= 1.00 | |||
| |  | |game4= arma3 | ||
| |version4= 0.50 | |||
| |  | |gr1= Conversations | ||
| | | |arg= local | ||
| | | |eff= global | ||
| | | |descr= Make the person tell to the receiver the sentence. See [[Conversations]] for more details. | ||
| | [[ | |pr= Two units cannot talk on the same channel at the same time, this can lead to weird effects for non-local listeners; make sure not to use the same channel at the same time in multiplayer. [[radioChannelCreate|Custom channels]] are considered as one channel for this matter. | ||
| |  | |s1= person [[kbTell]] [receiver, topicName, sentenceClass, argumentArray1, argumentArray2, ..., forceRadio] | ||
| |p1= person: [[Object]] | |||
| |p2= receiver: [[Object]] | |||
| |p3= topicName: [[String]] | |||
| |p4= sentenceClass: [[String]] | |||
| |p5= argumentArrayN: [[Array]] - (Optional) format [argumentName, argumentValue, argumentText, argumentSpeech]: | |||
| * argumentName: [[String]] | |||
| * argumentValue: [[Code]] | |||
| * argumentText: [[String]] | |||
| * argumentSpeech: [[Array]] of [[String]]s - each string is an already defined word in config. | |||
| |p6= forceRadio: [[Boolean]], [[Number]] or [[String]] (''last value of the array'') - (Optional) | |||
| * [[Boolean]] true/false to force use of radio | |||
| * [[Number]] 1-10 to force use of custom radio channel | |||
| * [[String]] name of radio channel to use, from: 'GLOBAL', 'SIDE', 'GROUP', 'VEHICLE', 'DIRECT', 'COMMAND' | |||
| |r1= [[Nothing]] | |||
| |x1= <sqf>player kbTell [BIS_HQ, "myTopic", "playerSentence1"];</sqf> | |||
| < | |x2= <sqf> | ||
| < | player kbTell [ | ||
| < | 	BIS_HQ,										// to | ||
| 	"Airstrike",								// topic | |||
| 	"AirstrikeRequest",							// sentence | |||
| 	["Team", {}, "Anvil", ["Anvil"]],			// argument 1 | |||
| 	["Location", {}, "Strelka", ["Strelka"]],	// argument 2 | |||
| 	true];										// use radio | |||
| </sqf> | |||
| in given .bikb: | |||
| <syntaxhighlight lang="cpp"> | |||
| class AirstrikeRequest  | |||
| { | |||
| 	text = "%team requesting close air support at grid %location "; | |||
| 	speech[] = { %Team, RequestingCloseAirSupportAtGrid, %Location }; | |||
| 	class Arguments  | |||
| 	{ | |||
| 		class Team		{ type = "simple"; }; | |||
| 		class Location	{ type = "simple"; }; | |||
| 	}; | |||
| }; | |||
| </syntaxhighlight> | |||
| < | |x3= <sqf> | ||
| </ | player kbTell [ | ||
| 	BIS_HQ,										// to | |||
| 	"Airstrike",								// topic | |||
| 	"AirstrikeRequest",							// sentence | |||
| 	["argumentName", argumentValue],			// argument 1 | |||
| 	true];										// use radio | |||
| </sqf> | |||
| |seealso= [[Conversations]] [[kbAddTopic]] [[kbHasTopic]] [[kbReact]] [[kbRemoveTopic]] [[kbAddDatabase]] [[kbAddDatabaseTargets]] [[FSM]] [[FSM Editor]] | |||
| [[ | }} | ||
| [[ | |||
Latest revision as of 19:43, 3 September 2024
Description
- Description:
- Make the person tell to the receiver the sentence. See Conversations for more details.
- Problems:
- Two units cannot talk on the same channel at the same time, this can lead to weird effects for non-local listeners; make sure not to use the same channel at the same time in multiplayer. Custom channels are considered as one channel for this matter.
- Groups:
- Conversations
Syntax
- Syntax:
- person kbTell [receiver, topicName, sentenceClass, argumentArray1, argumentArray2, ..., forceRadio]
- Parameters:
- person: Object
- receiver: Object
- topicName: String
- sentenceClass: String
- argumentArrayN: Array - (Optional) format [argumentName, argumentValue, argumentText, argumentSpeech]:
- forceRadio: Boolean, Number or String (last value of the array) - (Optional)
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
- in given .bikb:class AirstrikeRequest { text = "%team requesting close air support at grid %location "; speech[] = { %Team, RequestingCloseAirSupportAtGrid, %Location }; class Arguments { class Team { type = "simple"; }; class Location { type = "simple"; }; }; }; 
- Example 3:
Additional Information
- See also:
- Conversations kbAddTopic kbHasTopic kbReact kbRemoveTopic kbAddDatabase kbAddDatabaseTargets FSM FSM Editor
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
 
	


