setFuel: Difference between revisions
| mNo edit summary | Lou Montana (talk | contribs)  m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *V([a-z ])" to "$1 - v$2") | ||
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| {{ | {{RV|type=command | ||
| | ofp |=  | |game1= ofp | ||
| |version1= 1.00 | |||
| |1.00 | |game2= ofpe | ||
| |version2= 1.00 | |||
| | | |game3= arma1 | ||
| |version3= 1.00 | |||
| | | |game4= arma2 | ||
| |version4= 1.00 | |||
| |  | |game5= arma2oa | ||
| |version5= 1.50 | |||
| |  | |game6= tkoh | ||
| |version6= 1.00 | |||
| | | |game7= arma3 | ||
| | | |version7= 0.50 | ||
| |  | |arg= local | ||
| |  | |eff= global | ||
| |gr1= Object Manipulation | |||
| |descr= Sets fuel level. | |||
| |s1= vehicle [[setFuel]] amount | |||
| |p1= vehicle: [[Object]] | |||
| |p2= amount: [[Number]] - value 0 (empty) to 1 (full) | |||
| |r1= [[Nothing]] | |||
| < | |x1= <sqf>_jeepOne setFuel 0.5;</sqf> | ||
| </ | |||
| |seealso= [[fuel]] [[getFuelCargo]] [[setFuelCargo]] [[setHit]] [[setAmmo]] | |||
| [[ | }} | ||
| [[ | |||
| [[ | |||
| [[ | |||
Latest revision as of 15:53, 8 November 2023
Description
- Description:
- Sets fuel level.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- vehicle setFuel amount
- Parameters:
- vehicle: Object
- amount: Number - value 0 (empty) to 1 (full)
- Return Value:
- Nothing
Examples
- Example 1:
- _jeepOne setFuel 0.5;
Additional Information
- See also:
- fuel getFuelCargo setFuelCargo setHit setAmmo
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
 Only post proven facts here! Add Note
Categories: 
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Scripting Commands: Global Effect
 
	





